Whenever a significant prize-giving event draws close, one notices an outcry for the addition additional classifications to acknowledge overlooked contributions and fill the hearts of fans with niche passions.
Another commentator previously argued for a horror game category. That would rule. So would tabletop games, which is someone's personal cause. But they will have to forgive me if I try to elbow in front just as with other dedicated enthusiasts, I have a cast-iron argument for why my demand is the most urgent above others. The demand is this: We need an award type for logic-based games.
Organizing Gaming Categories
Organizing artistic expressions defies precise measurement; it remains highly personal, and inevitably start arguments concluding with vague boundaries. There’s a reason film award organizations don’t do it. However, it represents an essential concession for the industry of interactive entertainment, showing incredible range they barely qualify one unified medium.
For comprehensive acknowledgment of achievement in video games to be recognized, and for games of all stripes to receive proper recognition, genre categories are essential.
Current Gaming Award Categories
Prominent interactive entertainment events offer these award types recognizing Action, Adventure-action titles, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Between them, these six categories effectively encompass numerous genres, making space possible for numerous titles.
Not so for puzzle games. No suitable classification appears to put them. Examine these examples from outstanding current releases, showing diverse approaches: the architectural riddles in a particular game, the pulse-pounding block-matching of another game, engaging interpersonal challenges from additional release. Which classification works among existing types? Simply put, no category fits.
The Representation Problem
There are dozens outstanding logic titles published annually lacking appropriate categories in entertainment awards, unless they happen to qualify award groups including Mobile Game, Virtual reality experiences, or the intensely contested independent game categories.
- One classic puzzle game got overlooked for anything in 2014
- Another imaginative release missed out that year
- A beloved organization game got ignored recently
- Just some brain-teasers scraped into independent or mobile categories
Significance of Puzzle Games
These are often modest productions, yet the craft behind logic titles is of massive significance. Famous handheld logic titles rank among the most-played games globally and have been for many years.
The iconic tile-matching title rivals well-known building titles for the title of best-selling game of all time; it’s also in the running for best game of all time. Brain-teasers form essential building blocks within interactive entertainment, and engaging with diverse game types.
Proposal and Rationale
Puzzle games wouldn’t have such difficulty. One could readily select multiple candidates engaging, different, qualified experiences annually without trouble — perhaps, with difficulty, given the need to exclude so many good games out.
To emphasize again, these are games lacking appropriate categories in important events. Logic title developers operate at the challenging frontier interactive creation, producing among most fundamental forms within interactive entertainment. Comparable to cinema stunt performers, they warrant appreciation. We shouldn't delay generations.